Prism light motion

A prism light study for a product design philosophy, made by Gleb Kuznetsov at Milkinside in Cinema 4D. One clear cube and white light are the only inputs, and all the color comes from the angle. The study stands for a design rule: keep the object simple and let its behavior create the richness.
By Gleb Kuznetsov
Human-made. No generative AI was used in this work.
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